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The Daily Shaft: Know your X-Com

The year was 1994.  Young Shaftoe fancied himself something of a gamer’s gamer.  Young Shaftoe had assembled the triforce, vanquished Doctor Wily, defeated Shreder and Krang.  Sure he got his ass...

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Vigilo Confido: Translating X-Com’s New Motto

Latin, despite what people might tell you, is a very cool language. Consider Napoleon Bonaparte, a Corsican who came to power in France and from there conquered Europe, had the Latin phrase Ultima...

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Conference Call with X-Com: Enemy Unknown’s Jake Solomon and Garth DeAngelis

Through what I can only assume was a random cosmic alignment, I ended up on 2K Games’ press list. Therein I was invited to submit questions to a conference call with XCOM: Enemy Unknown’s Lead...

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XCOM: Pure Joy for Creative Types and Weekend Warriors

What those not familiar with XCOM, Firaxis and 2K Games’ reboot of Microprose’s classic turn based strategy game X-Com, need to understand is that it’s not just a game. XCOM/X-Com is about building an...

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Podcast Episode 27: The Page of Reviews/Limited Release Handsome-cast live at...

Featuring the voices of Adam Shaftoe and Nick Montgomery There’s a certain safety net to the way I record my podcasts. Even when I have a guest with me, we both know that if somebody says something...

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Podcast Episode 29: The Kaiju-sized Military SF Episode

Featuring the voices of Adam Shaftoe and K.W. Ramsey It took a couple weeks of planning and schedule jockeying, but K.W. Ramsey and I were finally able to sit down to record an extended length podcast...

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The Best of 2013

The holiday season is well and truly upon me when I have a pile of presents to wrap, and I’m wringing my hands for a good introduction to my “best of” post for the year. Hey, what do you know, I just...

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Podcast Episode 31: Hits and Misses of 2013 with Sam Maggs

Remember when I said that Friday’s post would be the last of 2013? I lied. I thought to myself, why wait until 2014 to end a rather lengthy and unexpected podcast hiatus? And fortunately for me, the...

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Video Game Review: The Bureau: XCOM Declassified

If bad ideas are the product of decision making by committee, then I can only assume hell’s own focus group is to blame for The Bureau: XCOM Declassified. Not only is The Bureau a poorly engineered...

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Fighting Words – Episode 1 – The Bureau: XCOM Declassified

Hi there. Welcome to Wednesday’s post. We’re going to do something a little different today. Today, I’m going to get angry, or rather, I’m going to channel some of my previous anger into the first of a...

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